Showing posts with label work. Show all posts
Showing posts with label work. Show all posts

Sunday, 24 July 2011

I'm not dead, just working

So it's been nearly two months since I posted anything. So just thought I would do a quick update.

So we left off with me getting a job as a character artist at Traveller's Tales. Since then I search high and low for a place to live and was seriously running out of time. But luckily I found a one bed flat about a 4 minute walk from work. Which I have to say is so helpful, considering the trains here are very infrequent and is like a 60's bus on rails! Bit of a change from London where I have lived for 2 years in various parts.

So I've started work and been there for a month now. And everything is in full swing for working on Lego Harry Potter 5-7. I'm mostly on costume change duty due to the sheer amount of character we have and the different outfits they wear. I'm also getting to design some minor characters from scratch too which is great considering I haven't been there long. We also have other stuff in the pipeline which we haven't started on yet which sounds (and looks) awesome.

But the number one thing I've discovered about the games industry since I've properly started in it? It's the people! I love people in general and the guys are work with are awesome. Being a company of 200+ people it's not too large that you get lost but big enough is that you can meet lots of different types of people. The feeling of camaraderie and team working is immense.

I'm so excited for our games release and I can see the fruits of our labour being enjoyed by people around the world!

Tuesday, 20 October 2009

work work work

So I've been working away... slaveing away in front of a computer ... it's just so hard for some people

but i'm not one of them =P

I actually love my course, especially now that we are on to texturing which is something I have a little experience in compared to my none existant experience with Maya and 3D in general.

I have been spending a lot of time on my project, mostly modeling it, then undoing it again ... so I haven't porgressed as far as i should but I thought I would share what I've done so far



As you can see, it's missing all the complex mechanical stuff; the rollers, the ribbon and holders etc etc. All that fun is still to come ... I'm a little scared needless to say LOL

... wish me luck!!!